Hello,
with DeepFocusVariation generated mesh, i have some questions to smooth up the net of trianglemeshes.
I dont want devloop a Filter new, if they exists ?
Picture 1:
(http://visiongrid.de/BumpTxt.jpg)
Picture 2:
(http://visiongrid.de/bumpRaw.jpg)
Picture 3:
(http://visiongrid.de/bumpNet.jpg)
In this Image u can see, some of triangles are not used to build out Geometrics.
How i can optimize the mesh situation, so i take interpolated smooth mesh without steps
Very thanks for points or ideas
(sorry my easy english ^^)
gz
Karsten from Berlin in Germany
Hi,
You can use Blender3D to smooth mesh, since I dont see the benefit to created it on realtime.